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Rendering Cars Fast and Easy - Tips

By Lauren Samara

It can be hard to render cars in Photoshop. It has always bee an challenge for me. However, the easiest way to render a car in Photoshop fast and easy is to find a reference photo and work directly from that. Find an image that you would not mind looking at for a while so you do not get bored with it.

You also might want to find a tutorial online somewhere that will explain how the tools and filters work. The Pen Tool and Gradient Tool in particular.

The Pen Tool

The Pen Tool is good to use for curvy objects such as cars and they can be pretty precise. You can use this tool to trace over the reference you found or in a new document. Tracing can be a good way to learn how proportions and perspective work in the image.

The Gradient Tool

This tool is with the bucket tool - if you see the bucket tool and see a little arrow in the lower right hand corner a drop down menu should appear and you should see the gradient tool. It should automatically be set to linear. This is an easy way to get highlights and shadows on your car. Select where you want your gradient to go then click and drag your cursor.

Blending Modes and Options

This is optional for rendering cars. These are just ways to give your car a different look or that extra "oomf". Play around with these features and see what you like.

Art Defined

By Robert Bear

The world needs a comprehensive, working definition for the realm of the "ARTS". This definition succinctly satisfies that need.

"Art" means different things to various people. It's been an enigma! Since the age of twelve I wanted to be an "artist". Over the years I had become involved with numerous "art" endeavors: drawings, sculptures, paintings in various media, architectural design, photography, writing, and ceramics. I've even been fortunate to have "art" jobs: art and photography teacher, freelance artist, supervisor of a graphic art department, museum exhibits designer and builder, and art director. In all those experiences and even through educational training beyond the master's degree I could not find a comprehensive definition of..."art". After all, I was an "artist"; but, how could I make claim to this intriguing group with out really knowing what "art" was?

In the early 1990's, I participated in the Improving Visual Art Education Conference in Cincinnati, Ohio, which was sponsored by the Cincinnati Art Museum and the Getty Center for the Arts. The conference basically centered around the concept of "Discipline Based Art Education". In this realm arts education is believed to have four basic tenants that should be covered in pedagogy and help give credence to spending constrained budgets on having "arts" in the public school curriculum. These four areas are: history, theory/criticism, aesthetics, and production. It was from this conference that I came up with the design for the MIA PATCH Lesson Plan for the Arts since there was no lesson plan format that I new of that really fit the "arts" education arena. One of the speakers, and I forget her name, was an aesthetics professor from the University of Minnesota. She came the closest to a definition of art that I could agree with, except, for her, art had to have a concrete artifact, an art "object", something tangible to be reviewed through time. But, as many "artists" know, sometimes an artistic creation is designed to be fugitive, non-tangible through time, it must disappear to fulfill its aesthetic intent.

While out jogging one afternoon at the conference it came to me, an epiphany; " There is a simple, comprehensive definition of "art", it's an acronym for itself".

The Aesthetic Rendering of Thought.

In order for Art to exist, the following three (3) criteria must be met. First of all, there must be some sensory manifestation (Rendering), fugitive or permanent, that is based upon a creative, intellectual process (Thought) with the intention of a beautiful or pleasurable (Aesthetic or Anti-aesthetic) action, or reaction, in one or more of the senses and/or psyche.

Encircled within this definition are more than the traditional concepts of "art": painting, sculpture, ceramics, writing, architecture, drama, music, dance, and photography. It's now easier to understand why cooking can be included as an "art" and more than just a craft. Please do not confuse "craft" with "art". Art objects are original creations, one of a kind. Craft, on the other hand, is the fastidious copying, reproduction, of an art object.

The Spirit of Thomas Schaller - Watercolor Works Will Draw You In

By Tom Tripp

Watercolors are a medium that become dreamy and soft the moment you put them on paper. Mastering a technique using watercolors can be a trick. Thomas Schaller has mastered this trick and it shows in the soul of Thomas Schaller watercolor paintings of architectural designs and landscapes.

Looking into a Thomas Schaller watercolor will have you asking questions about the life going on it. The hustle and bustle of a city street will mean a lot more to you when you are looking it painted by Thomas Schaller. The rocky hillside will speak to you for the first time ever when you look into Schaller watercolor.

Playing the light in the right ways is a technique that painters using any medium must utilize for their work to appear more lifelike. Getting this light to become real using watercolors can be hard. Schaller has not only mastered this light, he has shown it can shine in many directions using watercolors.

Without the proper use of light and dark in painting, the effect of looking like you could walk into it is gone. The light and dark shadows are what pulls you into a painting. This is how you can almost round the corners the side walks in a Thomas Schaller work.

Pulling out the background color of white is a technique that is used for watercolors. While many other mediums can blend in white, watercolors usually depend on the background of the paper for white shades. Incorporating white into a watercolor painting means planning ahead and knowing when to draw back on the brush Thomas Schaller has this technique down to an exact science in his work.

Some scenes call for rich colors to be encompassed by a dark line. Many lines in a watercolor may mean a time of tedious attention to the smallest of details. There may be a person walking down the side walk of a city street and the look of deep thought on that persons face is given through the these fine lines. The windows that are looking down onto to that same street in Thomas Schaller works are opened because of the placement of fine lines.

The architectural rendering of city scenes by artist Thomas Schaller shows a mastery of shadow and light that is rare in a watercolor rendering. This perfection of technique makes him one of the most enjoyable artists who use this medium.

Tom Tripp has been working as an architect and designer and a watercolor architectural rendering artist since his graduation. He had won Award of Excellence in The 16th Annual International Competition of Architectural Illustrators. His architectural renderings are full of warmth and softness and life.

Programs Used For Digital Renderings - A Brief Introduction

By Tom Tripp

The future of architectural rendering is guaranteed to see changes that will improve and enhance the quality of the visual presentation through virtual enhancements. As new software emerges the process in presenting architectural designs is rapidly changing. Companies are forgoing the traditional methods of architectural model making in order to apply the newest technology to their presentations.

3D methods of design presentation enables views to see clearly into the exterior of the design in order to appreciate the included design elements. Designers in fact, can offer far more detail in order to enhance the realism of the design. This creates the lifelike appearance that will help sell the project by enabling the audience to see a fully formed and functional structure.

Landscaping and lighting features are also enhanced with this method of model presentation. Many companies that offer 3D rendering services use software that can design lush and realistic landscaping. This is an additional aesthetic appeal that can serve to help convince potential buyers or financial backers to sign on. It is the opportunity to offer a realistic vision of the project's natural setting and location.

While many argue that the 3D representation of the architectural model lacks realism, there are plenty of arguments on the opposing side against this. 3D renderings typically use less resources and can be, when outsourced a tremendous cost saving method of getting presentation materials. As new software innovation continue to be revealed this method of design presenting is likely to continue to increase in popularity.

History shows that the architectural model has been a valuable part of the design and development of projects. It is the point at which individuals that are of different trades come together to offer their unique insights on design flaws and potential features. It has been and perhaps will continue to be best way to make structure corrections while limiting the waste of expensive resources.

It is highly likely that the future of architectural renderings will hold a combination of both traditional and new technological presentation methods. Both hold significant value and offer features that the other does not. 3D rendering will continue to rise in popularity changing even perhaps the quality and content of the standard design presentation itself.


No architect troubled to design houses that suited people who were to live in them, because that would have meant building a whole range of different houses. It was far cheaper and, above all, timesaving to make them identical.
Michael Ende

Not many architects have the luxury to reject significant things.
Rem Koolhaas

Nothing requires the architect's care more than the due proportions of buildings.
Marcus V. Pollio

Proportions are what makes the old Greek temples classic in their beauty. They are like huge blocks, from which the air has been literally hewn out between the columns.
Arne Jacobsen

Rome has not seen a modern building in more than half a century. It is a city frozen in time.
Richard Meier

Space has always been the spiritual dimension of architecture. It is not the physical statement of the structure so much as what it contains that moves us.
Arthur Erickson

The bungalow had more to do with how Americans live today than any other building that has gone remotely by the name of architecture in our history.
Russell Lynes

The dialogue between client and architect is about as intimate as any conversation you can have, because when you're talking about building a house, you're talking about dreams.
Robert A. M. Stern

The frightening thought that what you draw may become a building makes for reasoned lines.
Saul Steinberg

The higher the building the lower the morals.
Noel Coward

The interior of the house personifies the private world; the exterior of it is part of the outside world.
Stephen Gardiner

The loftier the building, the deeper must the foundation be laid.
Thomas Kempis

The Romans were not inventors of the supporting arch, but its extended use in vaults and intersecting barrel shapes and domes is theirs.
Harry Seidler

The work of art shows people new directions and thinks of the future. The house thinks of the present.
Adolf Loos

Those who look for the laws of Nature as a support for their new works collaborate with the creator.
Antonio Gaudi


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