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Learn Layers and Create 3D Digital Art

By Carlos Ed Martinez

Have you ever wanted to create digital art? Render your own art into a digital masterpiece like the pros do? Well with Cartoon Paint you will learn how to take a simple drawing and really bring it to life. Understanding and using layers to create highlights and shadows to express dimension is key. With Cartoon paint it is clearly explained the right way. Once you've learned the techniques you will be able to apply them to your own art and render it digitally.

Cartoon Paints training videos simply provide the best techniques! Have you even been interested in knowing the digital process? Wonder how you go about setting up your characters? Within you will learn from the basics of setting up your document to creating a 3D rendering of your own art quickly and effectively.

Now days you see more and more artists going digital. I feel the biggest benefit with creating digital renderings is the speed you have over traditional painting. If you mess up, no worries just simply undo it!! If you would like to make a living with creating digital illustrations this sir of instructional videos is going to pay for itself by teaching you how to create clean crisp lines with the advanced layering techniques. There are always deadlines.

With the digital medium you always have to remember just like traditional painting, the computer is only a tool.

However, if you use the tools correctly and build up the experience you will find the digital medium allows for so many possibilities at such little time. Cartoon Paint walks you step by step and shows you how to take a sketch and use layers to ad the colors, shading and lighting. The sky is the limit.

Have you ever drawn onto the computer? Or have you taken and scanned your cartoon illustration into the computer but don't really know how to take it to the next level? Maybe you have already got some idea as to how to render or color your cartoons on the computer but would love to push it to a more professional level? If this is the case, CartoonPaint.com is a great place for you to learn and advance your skill set.

Simply put, Cartoon Paint is a great learning tool for the digital medium and offers specific instructions and a detailed guide to computer generated art. If you are looking to add that extra dimension to your cartoon characters or hand drawn renderings using layers the right way I think you will enjoy this video! Hope you learn as much as I did.




Different Art Projects to Try

By Ed McGreggor

Every now and then each person comes to a point in life when everything seems to have become routine and mundane. If you are growing tired of the everyday activities of waking up early for work or school, doing the same old household chores, and going to bed early because of the fatigue of a day's wear and tear, try art projects to loosen up the nerves and add some passion and purpose in your life. And unlike other activities you can substitute with art to remove the dullness from monotonous days, there are no holds barred when it comes to fun art projects. As the saying goes, the sky is the limit.

Digital arts
One of the new trends in the art world is the use of new digital tools to create art. Try searching the web for digital arts and the results can be very surprising, from simple to very complex, and from classically digital-looking pieces to those that render actual objects realistically, and those that render objects as if with a real, live paint brush. Instead of using your laptop or desktop computer for nothing more than playing music, typing your papers, or downloading videos, make use of the new and inexpensive computers to create art.

There are various software to choose from that will help you create everything from graphics, animation, and even artistic web designs and page layouts. To ease the digital artist's life, there are even pen tablets that allow you to simulate the shape and feel of pen, pencils, and art brushes on your computer.

Classic painting
Painting is an art classic, and up to today is one of the most accessible and fun art projects you can try out. And contrary to popular belief, it is very easy to start. Depending on your budget, you can opt to choose oil painting, acrylic painting, water coloring, and even the use cheap gouache for your art projects. Each medium poses its own challenges and allows you a unique range of possible images.

Gouache paintings, for instance, are a good start because it the material is relatively cheap. For the novice painter, you can even begin with materials as inexpensive and as simple as a few illustration boards that can be bought at your neighborhood arts and crafts shop, several paint brushes, and six or eight tubes of colors. Whatever your medium, there are often art material suppliers that provide student quality colors which are much cheaper and allow greater experimentation.

Sculptures
Another fun art project that is growing and popularity is sculpting. While considered one of the more intricate art forms since it involves rendering an object in all three dimensions, it can be done easily if you know where to start. For beginning sculptors, you can choose wire frame projects where you create basic shapes out of wires which are used as support for plaster or whatever accessible and inexpensive sculpting materials are available to you. You can even opt to use recycled paper for your sculptures, just to give you a feel of the craft.

Whatever fun art project you choose, remember that you always have the option of moving to another medium if you find one or the other hard to handle. With art projects, there are always possibilities to choose from.




Render Cars in Photoshop Tips

By Lauren Samara

Photoshop can be intimidating to some people. There are a lot of features and tools that can be difficult to learn. However, if you take the time to play around with some of the tools and filters you will see that is it a fun and easy program.

Now these tips you could probably use with any other software that's similar to Photoshop - like GIMP or Painter.

Before starting any project, I like to find a reference photo and sense this article focuses on how to render cars in Photoshop because it can be difficult to do, I suggest finding one. Preferably one of a car you like and won't be bored with after looking at it for a wile.

The Pen Tool

The pen tool is good to use to make an outline. You can use this tool free hand on a new document or you can use the tool directly on your reference - just make sure you have a new layer to have your outline on.

If you don't know how the Pen tool works it's very simple. When you have the pen selected and you click somewhere on your canvas you see a dot that your anchor point. Now if you click and drag your cursor, you can make a curve. Then you put another anchor point and so on and so forth. This tool just takes some time getting use to.

The Gradient Tool

The gradient tool is used for when after you have your outline to get the chrome look. If fill in an area on your car then go to Filter - add noise and then Filter - blur- motion blur you can get a pretty decent looking metal look.

Blending Modes

Blending Modes are located above your layers in a drop down menu. Each other different modes effects whichever layer you have selected and gives unique looks to that layer. It can be a lot of fun looking at the different effects!

Well those are the tips I have for today.




Post-3D Rendering Effects

By Daniel Kreimer

There are a number of interesting effects that rendering engines can perform after the image is finished rendering. These "post-rendering effects" are essential effects drawn on the final render after the render has been calculated. For instance, glow is a post-rendering effect. That is why a glowing light bulb does not show up in a reflection.

By the time the 3D application applies the post-rendering effect, all reflections and lighting concerns have already been addressed. Despite their limitations, post-rendering effects add some very nice touches to figures or animations. The following are some post-rendering effects and examples of their use.

Depth of field: We may not consciously notice it, but our eyes are not able to have everything within our site in focus all the time. You can focus on the rubber ducky sitting atop your monitor, but the wall 10 feet behind it is actually out of focus.

Cameras (both still and video) work the same way. We can have a focal point, but there can be objects in front and behind that focal point that we can see but are out of focus.
Applications allow you to control the depth of field in different ways. Usually, they handle it through a camera object. The camera object, besides having range of view pyramids to adjust, will also have various planes defining where the view is in focus and where it is out of focus.

In still renderings, depth of field is an effective touch of realism.Motion blur. Have you ever tried to figure out how he does it by pausing your favorite Jackie Chan film in the midst of one of his acrobatic feats? The result is inevitably a blurred mess. This happens because the shutter of a camera (still or video) opens and closes too slowly to capture pristine shots of fast movement.

When the shutter is open, fast-moving objects cover too much ground, leaving a smeared or blurred image. 3D applications do not have that problem since they record each frame as though motion were frozen in time, but you can tell 3D applications to pretend that they are a real camera and create motion blur. They do this by taking a given frame and rendering the movement within that frame for that frame, and then shifting the movement a bit before and a bit after and render those frames.

They then composite the frames before and after the original frame into a blurred image. This gives a nice illusion of blur due to slow camera shutter speed. This is a great effect and helps make 3D animations look much less sterile than they tend to be by default. However, the drawback is that to achieve motion blur, the 3D application must render the same scene many times.

 


No architect troubled to design houses that suited people who were to live in them, because that would have meant building a whole range of different houses. It was far cheaper and, above all, timesaving to make them identical.
Michael Ende

Not many architects have the luxury to reject significant things.
Rem Koolhaas

Nothing requires the architect's care more than the due proportions of buildings.
Marcus V. Pollio

Proportions are what makes the old Greek temples classic in their beauty. They are like huge blocks, from which the air has been literally hewn out between the columns.
Arne Jacobsen

Rome has not seen a modern building in more than half a century. It is a city frozen in time.
Richard Meier

Space has always been the spiritual dimension of architecture. It is not the physical statement of the structure so much as what it contains that moves us.
Arthur Erickson

The bungalow had more to do with how Americans live today than any other building that has gone remotely by the name of architecture in our history.
Russell Lynes

The dialogue between client and architect is about as intimate as any conversation you can have, because when you're talking about building a house, you're talking about dreams.
Robert A. M. Stern

The frightening thought that what you draw may become a building makes for reasoned lines.
Saul Steinberg

The higher the building the lower the morals.
Noel Coward

The interior of the house personifies the private world; the exterior of it is part of the outside world.
Stephen Gardiner

The loftier the building, the deeper must the foundation be laid.
Thomas Kempis

The Romans were not inventors of the supporting arch, but its extended use in vaults and intersecting barrel shapes and domes is theirs.
Harry Seidler

The work of art shows people new directions and thinks of the future. The house thinks of the present.
Adolf Loos

Those who look for the laws of Nature as a support for their new works collaborate with the creator.
Antonio Gaudi

 

 
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