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How to Start a Career in Interior Design

By Ian Grainger

Interior Design seems to many to be a glamorous and fashionable career and while many successful interior designers have worked on fabulous homes, rubbed shoulders with celebrities and been invited to exclusive parties, those that have have got there through hard work, dedication and a lot of let downs.

Don't let that put you off though - there is a huge amount of enjoyment to be had as an interior designer, not least seeing your ideas become a reality and seeing how pleased your clients are with the work you have done. So where do you start, how do you get oon this career path and progress it? Here's a few things that will help you on the road.

First of all, you're going to need a degree in design, architecture or other related subject. While this is not a guaranteed requirement, the competition you will face when going for jobs will very likely have such a degree and you will only be losing if you don't. While studying that degree, try to get as much genuine work experience as you can, with several different companies if possible. Experience is key, both in going for a job at an agency and convincing clients to give the work to you.

At the same time, familiarise yourself with as many 'tools of the trade' as you possibly can. Learn to sketch effectively, get a good feel for colours, patterns and designs and even learn how to use 3D CAD software and other kinds of interior design software, such as bathroom and kitchen design software. The more knowledge and experience you have when you take your first step into the interior design world, the easier you will find it to break through and be a success.

If you struggle with communication then you're going to struggle in interior design. You will need to explain your designs and concepts to demanding clients, you'll need to instruct builders and craftsmen and you'll need to report back to your boss or your client regularly and clearly. The best way to improve your communication is practice - don't shy away from any situation, jump right in, don't be afraid of making mistakes and when you do, learn from them. The sooner you are an effective communicator, the sooner your career in interior design will begin to grow.

Alongside communication comes organisation. Many interior designers will tell you that all their ideas and designs would never become a reality without proper organisation - of suppliers, of fellow designers, of anyone involved in a project. It is at least 50% of being an interior designer, co-ordinating and organising.

Finally, with all that said, design and inspiration are the heart and soul of a career in interior design. To be successful you have to keep challenging yourself, keep broadening your horizons, taking from other cultures and continuously evolving your own style and signature. Design doesn't stand still. It is constantly changing, just as trends do and your ability to keep up with - or stay ahead of - things is what will ultimately make or break you.

Home Interior Design Software - Punch! Interior Design Suite

By Robert Diarioti

Make no mistake about it, this home interior design software definitely delvers quite a punch. On the chopping board for today's software review is the Interior Design Suite developed by the renowned computing company Punch! Software. This program allows for easy do-it-yourself interior design remodeling which includes space planning, basement design, bedroom decorating, as well as kitchen and bathroom remodeling.

Punch! Interior Design Suite offers a lot of fun and user-friendly features such as the Cabinet Wizard which allows users to own stylish storage spaces. Here are a few other things to expect with this handy interior design program.


Aside from the already mentioned Cabinet Wizard feature, there's a lot more in store for those who choose to get their hands on the Punch! Interior Design Suite. For starters, there's the Room Wizard which lets users design excellent room layouts. The Trim Designer allows the creation of baseboards and moldings, while the Window Designer is an excellent means of picking the best window for each room.

There's even a Fireplace Wizard as well as a decorator Theme Palettes which are both wonderful features that will definitely contribute to an amazing overall design. Other features include the Trim Wizard, Roofing Wizard, Plant Editor, PhotoView Editor, Material Workshop, Layout Manager, Framing Editor, Door Designer, and even a handy Estimator.

Other Impressive Inclusions

However, that's not all for the Punch! Interior Design Suite. Users will also be glad to know that included in the kit are thousands of different materials and objects in the program's extensive library. Aside from providing excellent interior design tools, there's also an interior shadow and lighting simulation feature that will give users an idea of what type of lighting they'll need for each room in the home.

Once everything is in place, there's also an option to take a virtual tour of the newly designed home by making use of the 3D Walkthrough feature also included in the application.

New users need not worry as there are a number of video tutorials on top of the comprehensive user manual included in the box kit.

System Requirements

As for this program's system requirements, any Xeon, Celeron, or Pentium processing unit should suffice. It is also compatible with Windows 98 and all other operating systems that came after the said Microsoft OS. It will also require around 3.25 GB of disk space, as well as a memory of 64 MB. When it comes to graphic requirements, users will need a minimum of 32 GB of video card memory, as well as a 800 x 600 pixel resolution in 16 bit.

Outsource 3D Visualization Services and Get the Help of Professionals

By Kelvin B Aniston

3D visualization services are a main beneficial method for today's construction industry. With the help of these services you can get a clear idea about your building before its actual construction. There are lots of services available in the market today like 3d rendering and 3d design services which can help you to visualize your building clearly.

Professional 3D services include house plan designs, floor plan designs and interior and exterior architectural illustrations. 3D visualization service techniques can also add artificial lighting, textures, colors and other effects to your buildings or landscapes. With the help of these they can also show roads, landscaping, neighborhood, and required ambiance. Using 3D visualization services, multiple design options can also be discovered and resolved before the actual building begins.

The main advantage of these services is that it can easily modify for specific customer requirements much before the actual construction take place in reality. 3D visualization services can help you out to make a decision on realistic color for your building's interiors and exteriors. You can have a most excellent proposal for your exteriors using exterior visualization services and you can do all these by the help of 3D service.

3D visualization's premier services can help you to create ultra realistic 3D computer images and these images can help you to get better idea of real construction. There are lots of services providers available in market today to provide professional 3D visualizing for architecture and industrial design.

Outsourcing visualization services can save your company's immeasurable amount of time and money in many post production phases. There are lots of services providers available in market and they are providing reliable, consistent, and high quality and results oriented services at competitive rates.

They also have qualified team of professionals and they are capable of addressing any requirement in the field of construction and visualizing with 3D walkthroughs with animation or without animation.

2D Versus 3D Modeling Methods

By John Enrique Arturo

Many times, modelers use a combination of 3D and 2D modeling techniques in the creation of a 3D model. With the combination of these methods, we receive the easy rendering processes that come with 3D model creation, and the ease in creating models that come with 2D model creation processes.

There are three main benefits to using 3D models, rather than 2D models. One, 3D models are flexible and can be changed or animated quickly, with quicker rendering time. Rendering time refers to the amount of time that it takes to give a model life, or animate it. Which brings us to the second benefit to using 3d models, this ease of rendering allows to physically create the model, rather than having to imagine the effects? Next, the accuracy is discussed. 3D models create an accuracy that cannot be created with 2D models. If a builder or a designer is able to picture the object or design in which they are building and consult with the rendering throughout the creation process, this ensures less mistakes are going to be made in the creation of the model.

Aside from these benefits come the disadvantages of creating 3D models, these are: the difficulty and practice that it takes a model to create lifelike models. Some of these effects are difficult to learn, and techniques mean additional time spent learning the software and creating the 3D model.

The significant differences that arise between the two forms of modeling are: the space in which the object is defined, and the ability to render such things as perspective, shadow and lighting, as well as other photo realistic effects.

In some professions, such as the medical profession, 2D models have been preferred in x-rays and other diagnostic forms because of the simplification that comes with reading the results, and abstract information can be difficult to detect within 3D models, therefore making representations difficult to create, and even more difficult to read!

Spline Modeling

Spline modeling, as with each other form, begins with the shape created, that will create the bottom of the object. As well, with each other form, the method is used to create 3D objects used within video games.

Spline modeling is one of the premier types of 3D modeling, one of the most effective, which is able to create complex curves using weighted points (referred to as vertices) on a line. This line is represented as curving, because of these weighted points. 3D modelers are able to change the visualization of the line be increasing or decreasing the weight on each of the curves.

Splines and patches modeling use these curved lines to create the appearance of the surface of the 3D model. For this reason, spline modeling methods are best when creating organic models such as people, vehicles with sleek and curved lines, and models organs which are used in medical practices.

There are two types of models that can be created using the spline modeling techniques, solid and shell. Solid 3D models and shell 3d models differ in the fact that solid models are created like a rock, and define the structure through the interior of the 3D model. Solid models are time consuming, and require additional methods when being used. On the contrary, shell models are created to represent the surface of the object, and not the volume. Most video game models use shell type of modeling, as there is no need to define the interior volume.

Spline modeling is most similar to the second type of modeling, NURBS modeling, which also uses genuinely curved lines to create 3D models. Using these curved lines ensures that the model will truly have a genuine appearance to its inspiration. In contrast, polygonal modeling using series of tiny lines to create the appearance of a curved line, but one of the disadvantages of this type of modeling, is that the line will never really curve, regardless of the amount of lines used to create the structure.

The Utah Teapot - the First 3D Model

The Utah Teapot is an integral part of the 3D model history and creation. For this reason, we recognize it as one of the first 3D models. Did you know that the Utah Teapot has been present in a variety of animated films which incorporate 3D models? The teapot appears solid, convex, and cylindrical throughout the teapot.

It was created at the University of Utah for the modeling and graphic design program, and has moved its way to becoming a standard reference in the world of 3D models. At its time, it was thought to be a complex 3D model, for the technology available at that time, after all, it was in 1975.

The cylindrical shape of the teapot meant easy translation from a rough sketch by the artist, Martin Newell, as an inspiration from his wife after she was having tea. Newell is a pioneer of the graphics program at the Utah, and sketched the teapot from eye, while sitting down to tea with his wife. After finishing the sketch, and edited the control points on the teapot. The saddle points, and the lighting used to create a shadow around the teapot, increase the illusion of the teapot being a real item.

Decades later, the teapot remained the inspiration for many 3D models, of different renditions and textures. Free versions of the teapot are available all over the internet, in the many different renditions. Although many free 3D models are available on the internet, the Utah teapot is available as one of the first models, and lead to the development of other household goods, and models.


Architectural Interior


Great buildings that move the spirit have always been rare. In every case they are unique, poetic, products of the heart.
Arthur Erickson

I am but an architectural composer.
Alexander Jackson Davis

I believe that the way people live can be directed a little by architecture.
Tadao Ando

I don't build in order to have clients. I have clients in order to build.
Ayn Rand

I don't divide architecture, landscape and gardening; to me they are one.
Luis Barragan

I hate vacations. If you can build buildings, why sit on the beach?
Philip Johnson

I have designed the most buildings of any living American architect.
Alexander Jackson Davis

I love building spaces: architecture, furniture, all of it, probably more than fashion. The development procedure is more tactile. It's about space and form and it's something you can share with other people.
Donna Karan

I try to give people a different way of looking at their surroundings. That's art to me.
Maya Lin


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